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Civilization (Windows)

September 17th, 2008 by Craig (email author)


Description

“High in the Andes, a biting wind howls through the Incas’ ruined strongholds. Half a world away, the Pharaohs’ tombs lie empty. In Italy, the Roman Colosseum decays. Everywhere, you see the remnants of societies that thought they would endure forever. All are dust. Yours can be different. You can be the one person in history that builds an empire that never falls.

That’s the challenge of Civilization, the most enthralling “god game” yet developed. From the creator of Railroad Tycoon – the SPAs 1990 Strategy Game of the Year – Civilization lets you match wits with history’s greatest leaders.

You start at the dawn of recorded history – 4000 B.C. and the founding of the first cities – then nurture your society toward the Space Age. In the beginning, you’ll labor to simply survive while building your settlements, discovering new technologies, and fending off barbarians.

As your empire prospers, you’ll face competing civilizations guided by history’s most legendary figures: Alexander the Great, Napoleon, Genghis Khan, Julius Caesar and more. Now you’ll test your capacity for expansion and domination, your ability to outwit and outmaneuver those cunning and brilliant leaders.

Just look how Civilization lets you build a brave new world.” [box art]

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Blood (MS-DOS)

September 9th, 2008 by Craig (email author)

Blood Boxart

Description

“You are a feared gunslinger, until you attempt to help a woman whose life has been destroyed by a mysterious Cabal. You too are sucked in and killed; when resurrected you are out for revenge.

Ken Silverman’s Build engine is the basis for what was possibly the goriest first-person shooter ever made up to this time. The environment is fully interactive, with moving floors and active vehicles. Destruction of landscapes is possible, and bullet holes being left by misplaced shots. The Build engine is 2.5D, so there are rooms above rooms and puzzles which are based on this.

People explode violently when taken out, to the point that you can use a zombie’s head like a football. Impaled victims can be found lying around, and people die in different ways depending on how they are attacked and in which part of their body.” [mobygames]

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Car Booty

September 1st, 2008 by Craig (email author)

I’m lucky enough to live in an area where there seem to be a load of car boot sales going on every weekend. Yesterday I found the time to go along and see if anything was worth buying.

Due to the recent spell of bad weather we have been having, the usually packed field was a bit quiet. However, I did pick up a few PC games that caught my eye…

  • Glover – I’ve only played a friends copy of this very briefly.  It’s a kind of 3D platformer with a Mario 64 graphical feel to it.
  • TFX – I remember the whole publisher fuss made when this was first developed for the Amiga.  It was finally released by CU Amiga magazine, but I never had an Amiga that was powerful enough to play it. Let’s see what the PC version is like.
  • The Dig – A classic LucasArts adventure that I have never played.  I have never heard anyone say anything bad about this game.
  • Daikatana – A overly hyped and apparently very bad game, or so the press claimed at the time of release.  I’ve only ever played a single map death-match demo of this, so it will be interesting to see what it’s like.

They should keep me busy for a few hours, anyway.